Gauntlet Game
Move through a maze picking up items and dodging creatures. The Intro levels were designed to help you on your journey. All C.C.1 is playable, but try using play MS or play Lynx from pause menu. Level 63 'New Block in Town' can be played in the Lynx Style. Source Code in the repository is now Open Source. Art work and Sound files and fonts are not open unless specified by their authors. Run The Gauntlet - The Most Vile, Puke inducing, Hard to watch Videos on the Internet. The Most Vile, Puke inducing, Hard to watch Videos on the Internet. The proceed button only appears after the video has finished. Begin your journey.
Arcade flyerArcade/NESHal CanonEarl VickersAtari ST2 Bit Systems ReplayAmstrad/SpectrumMaster SystemSeries,ReleaseArcadeNovember 1985,Mode(s),Custom upright1 x @ 7.16 MHz1 × @ 1.79Sound1 x @ 3.581 × @ 1.791 x @ 650 kHzDisplay336×240Gauntlet is a -themed. It is noted as being one of the first arcade games. The core design of Gauntlet comes from, a 1983 dungeon crawl, which resulted in a threat of legal action.The arcade version of Gauntlet was released in November 1985 and was initially available only as a dedicated four-player.
A total of 7,848 units were distributed. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version.
Arcade version screenshotThe game is set within a series of top-down, third-person perspective mazes where the object is to find and touch the designated exit in every level. An assortment of special items can be located in each level that increase the player's character's health, unlock doors, gain more points, and give magical potions that can destroy all of the enemies on screen.Each player controls one of four playable fantasy-based characters: Thor, a; Merlin, a; Thyra, a; or Questor, an. The characters are named on the cabinet artwork, but in-game they are referred only by the title of their classes. Each character has his or her own unique strengths and weaknesses. For example, the warrior is strongest in hand-to-hand combat, the wizard has the most powerful magic, the valkyrie has the best armor, and the Elf is the fastest in movement. The characters are assigned by control panel in the four-player version, whereas in the two-player version each player selects his or her own character at the start of the game or while joining during the middle of play.The enemies are an assortment of fantasy-based monsters, including ghosts, grunts, demons, lobbers, sorcerers,. Each enters the level through specific generators, which can be destroyed.
While there are no in the game, the most dangerous enemy is, who can only be destroyed by using a magic potion—otherwise Death will vanish automatically after it has drained a certain amount of health from the player.As the game progresses, higher levels of skill are needed to reach the exit, with success often depending on the willingness of the players to cooperate by sharing food and luring monsters into places where they can be engaged and slaughtered more conveniently. While contact with enemies reduces the player's health, health also slowly drains on its own, thus creating a time limit. When a character's health reaches zero, that character dies.
The character can be revived in place with full health by spending a game credit—inserting a coin in the arcade—within a certain short time window after it died. This allows even the least proficient players to keep playing indefinitely, if they are willing to keep inserting coins.
However, each player's final score will be divided by the amount of credits they used to play, resulting in an average.Aside from the ability to have up to four players at once, the game is also noted for the narrator's voice, which is produced by a. The TMS5220C speech was encoded by Earl Vickers. The narrator (voiced by ) frequently makes statements repeating the game's rules, including: 'Shots do not hurt other players, yet', 'Remember, don't shoot food', 'Elf shot the food', and 'Warrior needs food, badly'. The narrator occasionally comments on the battle by saying, 'I've not seen such bravery' or 'Let's see you get out of here'. When a player's life force points fall below 200, the narrator states, 'Your life force is running out', 'Elf needs food', or 'Valkyrie is about to die'.The control panel for the four-player cabinet is wider than other standard uprights in order to accommodate four people at the same time. Each player has an eight-way and two buttons: one for 'fire' (ranged attack) and one for 'magic'. The 'magic' button also starts the game.
After Gauntlet 's release, other games started using this design, so it was a popular conversion target for newer games after it had its run.Development Originally called Dungeons, the game was conceived by Atari game designer Ed Logg. He claimed inspiration from his son's interest in the paper-based game and from his own interest in the 1984 four-player dungeon crawl for the,.The game's development spanned from 1983 to 1985, with a team being led by designers Ed Logg and Roger Zeigler.
The working title became legally unavailable in April 1985, so it was renamed Gauntlet in May. Based upon some of the most elaborate hardware design in Atari's history to date, it is the company's first coin-operated game that features a voice synthesizer chip. Dandy dispute , the co-creator of and, is credited with the original game design of Gauntlet in the arcade version, as well as the 1987 NES release. After its release, John Palevich threatened a lawsuit, asserting that the original concept for the game was from Dandy, a game for the Atari 8-bit family written by Palevich and published in 1983. The conflict was settled without any suit being filed, with doing business as allegedly awarding Palevich a Gauntlet game machine. While he is credited with 'special thanks' through 1986, Logg is entirely removed from credits on later releases and as of 2007 Logg claims no involvement with the NES game. Dandy was later reworked by Atari Corporation and published for the, and Atari 8-bit family as in 1988.
See also:Gauntlet was ported to, (as Gauntlet 4), and.The Genesis port, released as Gauntlet 4 (spelled Gauntlet IV on the packaging and manual) outside Japan, adds three modes in addition to the arcade mode: 'quest' (an ), 'battle' (a game), and 'record' (a single-player only variant of arcade mode in which progress is kept track via a passcode). Gauntlet: The Deeper Dungeons Gauntlet: The Deeper Dungeons is an expansion pack for the original ports of Gauntlet with 512 new levels and requires the original program. It was released in 1987 by the British company in the UK and Europe, and in the United States. It was released for Amstrad CPC, MSX, Atari ST, Commodore 64, and ZX Spectrum. It was developed by.Many of its levels were entries in a competition throughout Europe in which ten winners were awarded prizes, a Gauntlet T-shirt and a copy of the program for their computers. The contest was announced in the instructions of many of the ported games: 'In early 1987, U.S.
Gold will release an expansion cassette for Gauntlet containing hundreds of new levels and treasure rooms. You can have the chance to have your own maze included on this tape!' The levels are presented randomly and its artwork is the side panel artwork of the arcade cabinet with only the main characters shown. The enemies were removed from the image and replaced with a pink background.Reviewers noted that the levels were much harder than those in the original game, although the consensus was that it was not quite as good as the first game or the newly released arcade sequel. Reception ReceptionReview scoresPublicationScore92%: 36/40: 92%9/1085993%9/1094%72%Joystick79%94%90%94%93%AwardsPublicationAwardGame of the YearZX ComputingSmash HitThe game was highly profitable upon its November 1985 launch, reportedly earning one San Mateo, California, arcade operator US$15,000 in sixteen weeks and another Canadian operator US$4,500 in nine days. Atari ultimately sold a total of 7,848 Gauntlet. At the 1986 in London, Gauntlet won Game of the Year, and was runner-up in the category of Arcade-Style Game of the Year.
Picked the game as the 14th-greatest game available in 1991, saying: 'There have been sequels to this game, but nothing matches the original Gauntlet, an innovative, fast-playing mix of mazes, monsters, and magic spells.' The version of the game was reviewed in 1989 in No. 150 by Hartley, Patricia, and Kirk Lesser in 'The Role of Computers' column. The reviewers gave the game four out of five stars.
Praised the Macintosh version's sound effects. Computer and Video Games praised the accuracy of the Amstrad version, and said that it had 'great graphics, good sounds, and perfect playability.' Crash praised the smooth and fast scrolling, and the longevity, with being listed as the only alternative. In their Master System review, ACE said that people of all ages could quickly master the controls and tasks. The Spectrum version was the biggest-selling game of 1986, and was voted number 38 in the Readers' Top 100 Games of All Time.Of the Mega Drive release in 1993, said that 'the action is flawless' and had stood the test of time well.
They continued that it was 'a brilliant game, and one that warrants immediate attention'. Praised the longevity of the game, saying it was 'huge fun and a must-buy' and placing the game at No. 19 in their list of the best Mega Drive games of all time.More than a decade after release, the noted that they 'spent many a night hunched over a fag-stained Gauntlet machine', but said that the limitations had become apparent in the late 1990s., while not including the game in their 'Top 100 Games of All Time', noted in the intro that 'for the record, Gauntlet was number 101.' Legacy The original Gauntlet arcade game is included in (2003) for the, and.An unrelated Atari 8-bit family game was named Gauntlet prior to the release of the arcade game. The author renamed it after consulting with his lawyer.The holder for Gauntlet is Russ Cool with a score of 5.1 million points, set December 6, 2013.The arcade original was followed by a 1986 sequel,.References. November 2, 1985. ^ (PDF).
Atari Games Players Journal. Vol. 1 no. 3. August 1986. ^. The International Arcade Museum. Harvest moon cafe rome ga. Retrieved October 5, 2013. ^.
Arcade History. Retrieved November 17, 2014. ^ (PDF). Retrieved October 20, 2015. ^, ATARI PROTOS.com, retrieved September 11, 2007.
^. January 4, 2010.
Archived from on January 20, 2013. Retrieved March 18, 2012.
June 21, 1986. ^ at.
^ Scimeca, Dennis (March 8, 2012). Retrieved November 2, 2014., Moby Games, retrieved September 11, 2007. tsr. Retrieved September 11, 2007. Vendel, Curt. Archived from on September 13, 2011.
Retrieved June 5, 2007. Retrieved September 14, 2019. at. Gauntlet: The Deeper Dungeons instructions. Original Gauntlet cassette tape version instructions released by U.S. Gold.
Biggs, Sara (June 1987). Your Sinclair (18): 58. Retrieved June 17, 2015. ^. Sinclair User. Retrieved June 17, 2015.
ZX Computing: 35. Retrieved June 17, 2015. Computer Gamer (27): 73. Retrieved June 17, 2015. January 1987. (110): 120–121. January 1991.
February 1987. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (October 1989), 'The Role of Computers', Dragon (150): 68–73, 95.
Sinclair User. February 1987. Your Sinclair. February 1987. Retrieved November 17, 2014. October 1990.
Amstrad Action. January 1987. Commodore User. January 1987.
February 1987. February 1987. Joystick (15): 107. April 1991.
November 1993. 'Mega review'. October 1993. ' Gauntlet 4 review'. October 1993. PC Electrical-Electronic Press (23): 47–48. February 1987.
February 1987. ^.
April 1987. ZX Computing.: 82–83. March 1987.
Aycock, Heidi E. (December 1989). P. 16., (72): 27–29, December 1991, archived from on January 1, 1999. Mega Top 100 feature, issue 14, page 87, November 1993. Atari Greatest Hits review, Official PlayStation Magazine, issue 36, page 124, September 1998. 'Top 100 Games of All Time'. September 1996.
P. 37. at forums. Fleischman, Sarah (December 10, 2013). The Evening Sun. Archived from on December 14, 2013.External links. at the.
at the Arcade History database. at SpectrumComputing.co.uk. can be played for free in the browser at the.
ControlsGamepad ButtonKeyboard ButtonLeftLeft ArrowRightRight ArrowUpUp ArrowDownDown ArrowAXBZStartEnterSelectCtrlGame History:Gauntlet is a 1985 arcade game by Atari Games. Gauntlet is a fantasy-themed hack and slash arcade game which can be played by one to four players simultaneously, unique for arcade games of its day. Released during the emergence of popularity of role-playing games like Dungeons & Dragons and The Tower of Druaga, the game was a sensation, being one of the first true dungeon crawl arcade games.Instructions:Click on 'CLICK TO LOAD GAME'.
Click on the game window and hit the ENTER key to start the game. You can click on Zoom to expand the game to a larger size. You can click on Enable Sound to turn on the game's sound.
If you grew up in the 80's you shouldn't need additional gameplay instructions.Requirements:These games are being emulated natively in Javascript. No plug-in is required in your web browser, but the emulator does require a modern web browser. They only run as good as your computer. If you have a fast, modern computer these games will run very smoothly.
Sorry, these games are not supported on Mobile devices like the Iphone.Other Emulators:If your browser supports the Java Plugin, we also offer this game play in a Java Game Emulator. Video Game Emulation(Download and play). Games:Tapper, Football, Jungle Hunt, Baseball, Galaxian, Zaxxon, Star Trek, Super Donkey Kong Jr, Popeye, Donkey Kong, Donkey Kong Jr, Time Pilot, Frogger, Fury, Burger Time, Centipede, Qbert, CosmoFighter, plus many more. Games: Adventure Island, Gauntlet, Bad Dudes, Baseball, Bill and Teds Adventure, BurgerTime Gauntlet, Commando, Dig Dug, Donkey Kong, Donkey Kong Jr, Elevator Action, Frankenstein, FunHouse, Gauntlet, Gauntlet, Jurassic Park, Mario Brothers, Millipede, Ms. PacMan, Pipe Dream, Popeye, Qbert, Super Mario Brothers & Duck Hunt, Tetris, Ultima4, WWF, plus many more.New NewDisclaimer: These 1980s Classic Arcade Games and Classic Video Games are for entertainment purpose only. I did not write any of these games myself.
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