I Am Alive
Crash fever anniversary units. I Am Alive PC Game Highly Compressed Free DownloadIn I Am Alive PC Game player lives as a survivor alone in a realistic, dark and insecure world set in post-apocalypse. One year after the Event, an event that wiped almost entire of the human race, a man struggles to survive in a ruined city trying to reunite with his long lost daughter and wife.Combat in is deadly and ammo is scarce. You must use deception to deal with enemies and try to keep your precious few bullets intact, but look out for the smarter ones – they may catch your bluff. GamePlay ScreenShots.
System Requirements:Minimum Requirements. OS: Windows® XP SP3, Windows® Vista SP1 and Windows® 7.
Apr 30, 2014 Let's Dance: I am Alive - will.i.am ryuart. Unsubscribe from ryuart? Will.i.am; Licensed to YouTube by UMG (on behalf of Interscope); UMPI, LatinAutor - PeerMusic, LatinAutor.
Processor: AMD Athlon™ 64 X2 3800+ / Intel® Pentium 4 630. Memory: 1024MB (Windows® XP), 2048MB (Windows® Vista or 7).
Graphics: Nvidia GeForce 8800 GT / ATI Radeon HD 2600XT. DirectX®: 9.0c. Hard Drive: 2GB. Sound: Any DirectX Compatible DirectX®: 9.0cInstallation instructions:. Download game iso from download links given below.
Right click on the iso and click on “Extract here”. You need Winrar installed to do it. OR You can also open iso with software called “UltraISO”. Click on the “Mount to virtual drive” icon on the 3rd bar on top of UtraISO to mount it. Then go to the virtual drive and open it. This is usually just after My Computer. Once mounted or extracted, Open the folder named “Redist” and install directx setup from there.
Now come back to the main folder, Right click on the file named “Setup.exe” and click on “Run As Administrator” to start the game installation. Wait for it to install the game on your pc. Once the installation is complete, Right click on the game icon.exe and then click on “Run as Administrator” to start the game.
Enjoy.I Am Alive PC Game Highly Compressed Free DownloadFile Size: 892 MB.
But that’s part of the experiment behind this downloadable game for Xbox Live, according to Stan Mettra, creative director on I Am Alive. It’s nice to know that an innovative idea can still find a way into the risk-averse game market.We saw a hands-on demo of the game at the Consumer Electronics Show. It takes place in a post-disaster world where survival is the entire object. Mettra told us the story is about a man who comes back to his home city after a mysterious disaster known as “The Event” hits the planet. It’s a third-person action adventure focused on survival, but it doesn’t have monsters or zombies.Instead, you have to deal with human enemies who are unpredictable. You wander the city and stumble across other survivors. Some need help.
Some are friendly. And some are confrontational. When you run into the latter type, you might find that they start circling you.
If you pull out a gun, they may back off. You might have to bluff if you’re out of bullets. You can force them to step back or retreat entirely. This bluffing and intimidation tactic is something new for a major video game. You have to guess if your enemies are bluffing you, and you have to decide whether to fight or run away. Each encounter is a kind of duel of wits.You also have to pay attention to your energy, or stamina.
If you keep climbing forever, you’ll get tired. If you take medicine, it may not be the right kind. The dust is dangerous enough to kill you, so you have to try to climb above it now and then in order to breathe fresh air.
And the dust can obscure areas of the city, so you’ll need a map to get around. In this sense, the game puts you in a hazy gray environment which, even without the human enemies, is dangerous to you.Sometimes you’ll find things you don’t need, but you can barter them.The game is going to be released on Xbox Live Arcade.
That’s a story in itself. The console disk-based games are a shrinking market where blockbusters rule. A new intellectual property like I Am Alive is a little too risky to release as a major release on retail platforms. The Ubisoft title was originally envisioned as a console title but was rebooted midstream and redirected as a digital release. Since digital games aren’t as expensive to distribute, releasing the game on Xbox Live became a much better option.Mettra said the game is one of the biggest titles ever to be released via the digital distribution platform of Xbox Live. The game will be available as a Microsoft House Party downloadable title in February.Check out our interview with Mettra and his colleague Aurelien Palasse.